Torchlight Wiki
Register
Advertisement
T2 Classes & Skills

Berserker (Skills)
Embermage (Skills)
Engineer (Skills)
Outlander (Skills)
Spells

This page lists all Engineer Skills available in Torchlight II.

Blitz[]

Blitz is the Engineer's offensive skill tree, focusing on augmenting their melee attacks and overall combat effectiveness. Recommended weapon class: any melee except Claws.

Active Skills[]

Flamehammer

Flame Hammer : Crushes foes with a flaming slam attack. add flaming splinters that radiate out from the impact at a cost of one Charge per attack. (Requires any axe, sword, hammer, staff, or polearm to be equipped in the right hand)

Seismicslam

Seismic Slam: Slams the ground with the Engineer's mechanically-augmented boot, stunning nearby enemies and splashing them with volatile fuel to deal fire damage.

Emberhammer

Ember Hammer: A side-long melee swing that interrupts attacks and can shatter shields. Charge add a further 0/5/10/15% damage (depending on tier level), but charges are not expended by the attack.

Onslaught

Onslaught: The Engineer leaps forward, slamming their melee weapon into the ground. Foes at the point of impact are damaged and slowed significantly. (Requires a melee weapon in Right-Hand Slot)

Emberreach

Ember Reach: A surge of magnetic power from the Engineer's armor draws foes into striking range. Additionally, each Charge the Engineer has built up adds a 20% chance to stun affected enemies for 3 seconds, but does not consume Charge in the process.

Stormburst

Storm Burst: A blast from your pack rockets you swiftly forward, knocking back nearby enemies. 3 bolts of energy emerge from your impact to strike distant foes as well.

Emberquake

Emberquake: A huge overhand strike sends eight ember-charged fissures radiating out towards enemies. (Requires any axe, sword, hammer, staff, or polearm to be equipped in the right hand)

Passive Skills[]

Heavylifting

Heavy Lifting : Each level adds 2% attack speed and 2% chance to inflict a three-second stun while using any greataxe, greatsword, greathammer, poleaxe, or cannon-class weapon.

Supercharge

Supercharge: When the Engineer attacks foes with a melee weapon, they have a chance to direct excess energy into their weapon, and then discharge it into the enemies they strike over the next 10 seconds. While supercharged, the Engineer gains additional Charge. (Requires a melee weapon)

Coupdegrace

Coup-de-Grace: When the Engineer hits a stunned target, an electrical surge helps finish the foe off. This can be done a maximum of once per second. The bonus damage is electric, and is equal to 3 (+0.5 per level) times the Engineer's Strength.

Construction[]

Construction is the Engineer's support skill tree, focusing on summoning support bots for self-buffing and assistance in combat. Recommended weapon class: Cannons.

Active Skills[]

Healingbot

Healing Bot: The Engineer assembles a small clockwork drone that emits energy pulses, healing both himself and allies.

Blastcannon

Blast Cannon: Fires a long-range burning projectile from the Engineer's cannon, damaging any foes in its path. At higher ranks, the flames can blind foes, reducing their vision range to 2 meters, and leave them more susceptible to further damage. (Requires a Cannon-class weapon)

Spidermines

Spider Mines : the Engineer deploys a trio of spider drones which charge the nearest foe and explode. A maximum of 10 spider drones can be active simultaneously.

Gunbot

Gun Bot: The Engineer assembles a drone that assaults enemies with gunfire for 60 seconds.

Shockgrenade

Shock Grenade: The Engineer lobs an electrically-charged grenade, which shocks and immobilizes nearby enemies. If the Engineer has at least one Charge, he instead lobs three grenades, at the cost of one Charge.

Fusillade

Fusillade: Fires a volley of 2 missiles which arc and home in on targets. Later tiers increase the number of missiles to 3, add explosive splash damage, and increase the volley to 4 missiles. (Requires a Cannon-class weapon)

Sledgebot

Sledgebot: The Engineer assembles a large clockwork drone that does heavy melee damage. Summoning time increases with level, later tiers add special attacks.

Passive Skills[]

Bulwark

Bulwark : Each level adds 2% to overall armor, and reduces incoming physical damage by a further 1% (2% for the first rank).

Fireandspark

Fire and Spark: Each level adds 5% to all fire and electric-based damage inflicted by the Engineer.

Chargedomination

Charge Domination: When the Engineer slays an enemy, they have a chance to absorb enough energy to fill their Charge bar. This effect cannot trigger more than once every three seconds. Additional ranks provide an additional 0.5% chance (3% for the first rank).

Aegis[]

Aegis is the Engineer's defensive skill tree, focusing on protecting themselves and channeling powers through their shield (if have one) and their Embercraft armor. Recommended weapon class: Shields and two-handed melee weapons.

Active Skills[]

Shieldbash

Shield Bash: The Engineer slams enemies with their Shield, stunning them, slowing them, and driving them back. Charge add an additional 10% damage, and each bash attack adds 0.2 Charge. (Requires an equipped shield)

Forcefield

Forcefield: The Engineer's armor projects a bubble of nigh-impenetrable energy around themself, and a slightly weaker field around their allies for thirty seconds. Also, once the field has absorbed its maximum amount of damage, it dissipates immediately. The amount of damage absorbed by the field is determined by the Engineer's level in Forcefield; that amount is, in turn, multiplied by the number of Charge he's built up.

Overload

Overload: The Engineer deliberately short-circuits his armor to project a nova of intense Ember energy, electrocuting multiple foes in all directions. The damage is, in turn, multiplied by the number of Charge the Engineer has built up. (each Charge = +50% damage)

Dynamofield

Dynamo Field: The Engineer taps into their armor's power core to project an electrical blast in a five-meter radius. This blast generates 0.2 Charge for every enemy caught in it, up to a maximum of five.

Tremor

Tremor: The Engineer discharges energy from their suit into the earth to cause a massive shockwave to expand outwards, knocking back and weakening foes.

Firebash

Fire Bash : The Engineer channels a potent blast of energy through their shield up to six meters away.

Immobil

Immobilization Copter : The Engineer  deploys an immobilization drone which slows enemies within range of its beam.

Passive Skills[]

Swordandboard

Sword and Board: The Engineer's skill with a shield goes beyond 'defense' and straight into 'offense,' adding some of his shield's armor value directly to his melee attacks as physical damage. (Requires a Shield and any melee weapon)

Aegisoffate

Aegis of Fate: When foes attack, the Engineer's armor has a chance to project an impenetrable bubble that deflects further damage. The damage deflected is equal to 200% of the Engineer's Armor Value, plus 100. While active, the Aegis of Fate also conveys a 50% Knockback Resistance.

Chargereconstitution

Charge Reconstitution: Whenever the Engineer spends a Charge on an ability, they regain a portion of their health over the next two seconds.

Torchlight II Skills
Berserker
(Skills)

Hunter: EviscerateHowlRazeWolfstrikeBattle RageRuptureRavage
Hunter Passives: Blood HungerExecutionerRampage
Tundra: Frost BreathStormclawStorm HatchetNorthern RageIce ShieldPermafrostGlacial Shatter
Tundra Passives: Cold Steel MasteryShatter StormRage Retaliation
Shadow: Shadow BurstWolf ShadeShadowbindSavage RushChain SnareBattle StandardWolfpack
Shadow Passives: Frenzy MasteryShred ArmorRed Wolf

Embermage
(Skills)

Inferno: Magma SpearMagma MaceFirebombsBlazing PillarInfernal CollapseImmolation AuraFirestorm
Inferno Passives: Charge MasteryElemental AttunementFire Brand
Frost: Icy BlastHailstormFrost PhaseElemental BoonFrost WaveIce PrisonAstral Ally
Frost Passives: Staff MasteryFrozen FateIce Brand
Storm: Prismatic BoltShocking BurstThunder LocusArc BeamDeath's BountyShockboltsShocking Orb
Storm Passives: Prismatic RiftWand ChaosLightning Brand

Engineer
(Skills)

Blitz: Flame HammerSeismic SlamEmber HammerOnslaughtEmber ReachStorm BurstEmberquake
Blitz Passives: Heavy LiftingSuperchargeCoup-de-Grace
Construction: Healing BotBlast CannonSpider MinesGun BotShock GrenadeFusiladeSledgebot
Construction Passives: BulwarkFire and SparkCharge Domination
Aegis: Shield BashForcefieldOverloadDynamo FieldTremorFire BashImmobilization Copter
Aegis Passives: Sword and BoardAegis of FateCharge Reconstitution

Outlander
(Skills)

Warfare: Rapid FireRune VaultChaos BurstCursed DaggersVortex HexShattering GlaiveVenomous Hail
Warfare Passives: Long Range MasteryShotgonne MasteryAkimbo
Lore: Glaive ThrowTangling ShotGlaive SweepSandstormBramble WallBurning LeapFlaming Glaive
Lore Passives: Dodge MasteryPoison BurstShare the Wealth
Sigil: Blade PactShadowshotBane BreathRepulsion HexStone PactShadowmantleShadowling Brute
Sigil Passives: Master of the ElementsShadowling AmmoDeath Ritual

Advertisement