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Flamehammer
Flame Hammer Color

Flame Hammer is an active Engineer skill in Torchlight II. It belongs to the Blitz Skill Tree and is available starting at level 1. It is available to Engineers as soon as they begin their quest.

Description[]

"Your weapon crushes foes it strikes, creating 4 flaming splinters that seek out enemies within 5 meters. If available, a Charge is consumed to generate two additional blasts."

(Requires any axe, sword, hammer, staff, or polearm to be equipped in the right hand)

Tier I Bonus:
Creates 5 flaming splinters traveling 8 meters.

Tier II Bonus:
Creates 6 flaming splinters traveling 11 meters.

Tier III Bonus:
Creates 7 flaming splinters traveling 14 meters.

Progression[]

Rank 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Mana Cost 14 15 16 17 18 20 23 26 28 32 36 40 45 50 55
% of Weapon DPS 68 72 76 80 84 88 92 96 100 104 108 112 116 120 124
% chance to Burn for 3 seconds 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85
Required Level 1 2 3 6 10 14 19 25 32 40 49 58 68 79 92

Notes[]

  • While the flaming splinters deal fire damage, Flame Hammer's initial damage is physical and based on Weapon DPS.
    • This means that the initial damage can benefit from increasing Strength, while the splinter damage can be improved by increasing Focus..

Strategy[]

Flame Hammer is comparable to Emberquake and both have their strengths and weaknesses.

  • Flame Hammer has a lower mana cost, higher burn chance, higher % Weapon Damage, and focuses on Physical Damage. Additionally, Flame Hammer can also spend Charge to send more splinters.
  • However, Emberquake has fissures which travel further, pierce through enemies, and focus on Fire Damage.

With these considerations in mind, players that have other skills to spend points on should decide which skill to invest in early to prevent wasted skill points. High Strength builds could use Flame Hammer as a spammable primary attack skill while high Focus builds can use Emberquake as a high damage skill.


Torchlight II Skills
Berserker
(Skills)

Hunter: EviscerateHowlRazeWolfstrikeBattle RageRuptureRavage
Hunter Passives: Blood HungerExecutionerRampage
Tundra: Frost BreathStormclawStorm HatchetNorthern RageIce ShieldPermafrostGlacial Shatter
Tundra Passives: Cold Steel MasteryShatter StormRage Retaliation
Shadow: Shadow BurstWolf ShadeShadowbindSavage RushChain SnareBattle StandardWolfpack
Shadow Passives: Frenzy MasteryShred ArmorRed Wolf

Embermage
(Skills)

Inferno: Magma SpearMagma MaceFirebombsBlazing PillarInfernal CollapseImmolation AuraFirestorm
Inferno Passives: Charge MasteryElemental AttunementFire Brand
Frost: Icy BlastHailstormFrost PhaseElemental BoonFrost WaveIce PrisonAstral Ally
Frost Passives: Staff MasteryFrozen FateIce Brand
Storm: Prismatic BoltShocking BurstThunder LocusArc BeamDeath's BountyShockboltsShocking Orb
Storm Passives: Prismatic RiftWand ChaosLightning Brand

Engineer
(Skills)

Blitz: Flame HammerSeismic SlamEmber HammerOnslaughtEmber ReachStorm BurstEmberquake
Blitz Passives: Heavy LiftingSuperchargeCoup-de-Grace
Construction: Healing BotBlast CannonSpider MinesGun BotShock GrenadeFusiladeSledgebot
Construction Passives: BulwarkFire and SparkCharge Domination
Aegis: Shield BashForcefieldOverloadDynamo FieldTremorFire BashImmobilization Copter
Aegis Passives: Sword and BoardAegis of FateCharge Reconstitution

Outlander
(Skills)

Warfare: Rapid FireRune VaultChaos BurstCursed DaggersVortex HexShattering GlaiveVenomous Hail
Warfare Passives: Long Range MasteryShotgonne MasteryAkimbo
Lore: Glaive ThrowTangling ShotGlaive SweepSandstormBramble WallBurning LeapFlaming Glaive
Lore Passives: Dodge MasteryPoison BurstShare the Wealth
Sigil: Blade PactShadowshotBane BreathRepulsion HexStone PactShadowmantleShadowling Brute
Sigil Passives: Master of the ElementsShadowling AmmoDeath Ritual

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