The Netherim are a group of demonic creatures that appear in Torchlight II. They are invaders from another plane or dimension who enter the world as a result of the Ember corruption spread by the Alchemist: they show a wide variety of forms and tend to have strange power and alien features like tentacles, insectoid limbs and needle-like teeth, but all of them have purple blood.
The Witch is said to be a cultist transformed by the Netherim.
Estherians who have been transformed and have tentacles growing out of their mouths.
These Nether-Thralls have tentacle arms that can attack at longer range.
A large, hulking monster that uses a smash attack.
Casts nether bolts and calls nether slugs from the bodies of fallen cultists.
Small, slug-like creatures that turn into Netherlings.
Small, Slug and Octopus-like creatures that drain mana.
A fast-moving tentacled monster that uses a glaive-like weapon
Glaive throwing creatures that slightly resemble the Nethelord. They are slightly larger than players.
Naga-like Mage Type Netherim. Use Summon Netherling, Teleport.
Named Nether Brute.
King of Netherim. Final Boss of Torchlight 2.
|Characters and monsters|
T1: Syl • Brink • Vasman • Goren • Gorn and Furl • Hatch • Trill-Bot 4000 • Duran the Transmuter • Duros the Blade • Horse • Ulrec • Goldenrod • Kolos • Triya • Gar • Valeria
Monsters and races
Animal • Bandit • Basilisk • Bittersprite • Blood Disciple • Burrower • Construct • Cursed Sword • Dark Zealot • Dragonkin • Dwarf • Dwarven Automata • Elemental • Estherian • Ezrohir • Felwing • Gargoyle • Gel • Ghost • Goblin • Goblin Hound • Lich • Manticore • Mechanical Construct • Mimic • Mirka • Mycon • Netherim • Ponya • Phase Beast • Ratlin • Roach • Skeleton • Spectral Dragon • Spectre • Spider • Strider • Sturmbeorn • Tattered Lurker • Troglodyte • Troll • Tu'tara • Varkolyn • Werewolf • Witch • Yakotaur • Zeraphi • Zombie