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T2 Classes & Skills

Berserker (Skills)
Embermage (Skills)
Engineer (Skills)
Outlander (Skills)
Spells

This page lists skills available to the Outlander in Torchlight II.

Warfare[]

Active Skills[]

Rapidf

Rapid Fire (Level 1): You fire a rapid fire burst of projectiles that force enemies back and strip away their armor. Range is 7 meters. Builds Charge. (Requires a bow, crossbow, shotgun, or pistol.)

Runevault

Rune Vault (Level 7): You vault swiftly backward, leaving behind a mystic sigil that damages and blinds foes in a 4 meter radius.

Chaosburst

Chaos Burst (Level 14): You fire a trio of chaotic projectiles which ricochet off solid objects. (Requires a bow, crossbow, shotgun, or pistol.)

Curseddaggers

Cursed Daggers (Level 21): You fling 9 piercing daggers which poison and cripple many foes at once, reducing the damage they deal.

Vortexhex

Vortex Hex (Level 28): You summon a fetish which draws nearby foes toward it.

Shatteringglaive

Shattering Glaive (Level 35): You hurl a throwing glaive, which shatters on impact, damaging and slowing all foes in a large radius.

Venomoushail

Venomous Hail (Level 42): You fire a flurry of poisonous bolts skyward, which streak to earth around the target location. (Requires a bow, crossbow, shotgun, or pistol.)

Passive Skills[]

Longrangemastery

Long Range Mastery: You are a master of long-distance weapons, shooting further and dealing more damage than the average Outlander. Damage increase affects all ranged weapons, range increase affects only bow, crossbow, pistol, and wand. (Requires a bow, crossbow, pistol, or wand.)

Shotgonnemastery

Shotgonne Mastery: Your expertise with shotgonnes increases the chance that your blasts shock and disorient your targets. (Requires a shotgun.)

Akimbo

Akimbo: Your skill with pistols enables you to deal more damage when wielding two at once, and occasionally fire both simultaneously ... to deadly effect. (Requires two equipped pistols to function.)

Lore[]

Active Skills[]

Glaivethrow

Glaive Throw (Level 1): You hurl a throwing glaive, slicing through your target, rebounding once to strike additional foes, and generating extra Charge.

Tanglingshot

Tangling Shot (Level 7): You fire a cursed projectile that binds and immobilizes your target. Enemies within a 3.5 meter radius of your target have a secondary chance of also being entangled. Entangled foes are slowly crushed, taking damage over time. (Requires a bow, crossbow, shotgun, or pistol.)

Glaiwesweep

Glaive Sweep (Level 14): You sweep your glaive in a 360 degree arc, knocking back and stunning foes within 4 meters, while generating addition Charge for each enemy struck.

Sandstorm

Sandstorm (Level 21): You hurl your glaive, generating a whirlwind that cuts through foes and saps their health. The Sandstorm travels 20 meters and generates 1.5% of your charge bar Charge for every enemy hit.

Bramblewall

Bramble Wall (Level 28): You call forth a wall of thorned vines that prevent foes from approaching.

Burningleap

Burning Leap (Level 35): You execute a spinning leap, knocking foes back and setting them aflame with your glaive.

Flamingglaives

Flaming Glaive (Level 42): You hurl two flaming glaives that circle outward in concentric rings, slashing all foes in range and setting them alight.

Passive Skills[]

Dodgemastery

Dodge Mastery (Level 1): Your acrobatic training increases your odds of dodging a blow.

Poisonburst

Poison Burst (Level 7): You coat your weapons with a venomous agent. If an enemy is killed, there is a chance it will explode in a 6 meter cloud of poison, damaging enemies that come into contact with it.

Sharethewealth

Share the Wealth (Level 14): You share a percentage of your Charge benefits with all pets and allies within 16 meters, and you gain the same percentage as an additional bonus to your own benefits.

Sigil[]

Active Skills[]

Bladepact

Blade Pact (Level 1): You invoke an ancient curse that slows your foes and undermines their defenses. The Blade Pact lasts for seven seconds, and any enemy passing through the pact's area suffers the effects for the listed duration.

Shadowshot

Shadowshot (Level 7): You curse your ammunition, causing it to split into 3 shards upon impact, which seek additional targets (Requires a bow, crossbow, shotgonne, or pistol.)

Banebreath

Bane Breath (Level 14): A blast of cursed breath poisons enemies. If they are killed, they are converted into Shadowling Fiends that fight for you for ten seconds. Note that the Death Ritual skill impoves all Shadowling summon duration and attack power.

Repolsionhex

Repulsion Hex (Level 21): You summon a floating hex avatar, which repulses enemies who draw too near.

Stonepact

Stone Pact (Level 28): You invoke an ancient curse that protects you and your allies from physical and elemental damage and reflects some damage back on your attackers. The Stone Pact lasts for twenty seconds, and any ally passing through the pact's area benefits from its effects for the listed duration.

Shadowmantle

Shadowmantle (Level 35): You call forth a shadow hex protecting you from ranged attackers. The shadowmantle can reflect damage back to the attackers, and it has a chance to blind them for 6 seconds.

Shadowlingbrute

Shadowling Brute (Level 42): You call forth a terrifying Shadowling Brute at the target location, which lays waste to your enemies.

Passive Skills[]

Masterofelements

Master of the Elements (Level 1): Your expertise with the elements allows you to deal more damage with them. Poison receives twice the benefit of the other elements.

Shadowlingammo

Shadowling Ammo (Level 7): You curse your projectiles with shadow magic that has a chance of converting slain enemies into Shadowling bats that fight for you for 10 seconds. Death Ritual improves Shadowling summon duration and attack damage. (Requires a ranged weapon.)

DeathRitual

Death Ritual (Level 14): Your Shadowling allies last longer and deal more damage.

Torchlight II Skills
Berserker
(Skills)

Hunter: EviscerateHowlRazeWolfstrikeBattle RageRuptureRavage
Hunter Passives: Blood HungerExecutionerRampage
Tundra: Frost BreathStormclawStorm HatchetNorthern RageIce ShieldPermafrostGlacial Shatter
Tundra Passives: Cold Steel MasteryShatter StormRage Retaliation
Shadow: Shadow BurstWolf ShadeShadowbindSavage RushChain SnareBattle StandardWolfpack
Shadow Passives: Frenzy MasteryShred ArmorRed Wolf

Embermage
(Skills)

Inferno: Magma SpearMagma MaceFirebombsBlazing PillarInfernal CollapseImmolation AuraFirestorm
Inferno Passives: Charge MasteryElemental AttunementFire Brand
Frost: Icy BlastHailstormFrost PhaseElemental BoonFrost WaveIce PrisonAstral Ally
Frost Passives: Staff MasteryFrozen FateIce Brand
Storm: Prismatic BoltShocking BurstThunder LocusArc BeamDeath's BountyShockboltsShocking Orb
Storm Passives: Prismatic RiftWand ChaosLightning Brand

Engineer
(Skills)

Blitz: Flame HammerSeismic SlamEmber HammerOnslaughtEmber ReachStorm BurstEmberquake
Blitz Passives: Heavy LiftingSuperchargeCoup-de-Grace
Construction: Healing BotBlast CannonSpider MinesGun BotShock GrenadeFusiladeSledgebot
Construction Passives: BulwarkFire and SparkCharge Domination
Aegis: Shield BashForcefieldOverloadDynamo FieldTremorFire BashImmobilization Copter
Aegis Passives: Sword and BoardAegis of FateCharge Reconstitution

Outlander
(Skills)

Warfare: Rapid FireRune VaultChaos BurstCursed DaggersVortex HexShattering GlaiveVenomous Hail
Warfare Passives: Long Range MasteryShotgonne MasteryAkimbo
Lore: Glaive ThrowTangling ShotGlaive SweepSandstormBramble WallBurning LeapFlaming Glaive
Lore Passives: Dodge MasteryPoison BurstShare the Wealth
Sigil: Blade PactShadowshotBane BreathRepulsion HexStone PactShadowmantleShadowling Brute
Sigil Passives: Master of the ElementsShadowling AmmoDeath Ritual

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