Pets are the player's constant companion, and are a key feature in Torchlight II. Pets fight alongside the player character, and are able to carry items and take them back to town to sell.
Base pet typesEdit
There are at least ten base pet types in Torchlight II, of which eight were available upon the game's release. Two more were added with a patch in December 2012. Some pets also have different skins that can be chosen at character creation.
The difference between these base pet types are only cosmetic. However, when pets are transformed by eating fish, they take on the stats and abilities of the creature they transformed into.
When starting a new game, players can choose from a variety of pet types:
|Wolf||A redesigned version of the dog from the original Torchlight|
|Cat||A redesigned version of the cat from the original Torchlight|
|Bulldog||A new dog introduced in Torchlight II|
|Panther||A new, larger cat introduced in Torchlight II|
|Papillon||This pet is modeled after Runic Games' office dog, Falcor. Introduced in Torchlight II|
|Ferret||Returning pet from Torchlight (boxed version)|
|Chakawary||A redesigned version of the chakawary from Torchlight (XBLA version)|
|Hawk||The first flying pet; introduced in Torchlight II|
|Owl||The second flying pet; introduced in Patch 18.104.22.168|
|Badger||A new ground pet introduced in Patch 22.214.171.124|
|Panda||A new ground pet introduced in Torchlight II|
|Alpaca||A new ground pet introduced in Torchlight II|
|Stag||A new ground pet introduced in Torchlight II|
|Dire Wolf||Wolf's Bigger Version. Available at Synergies MOD|
|Bleak Spirit||Available at Synergies MOD|
|Zombie||Available at Synergies MOD|
|Skeleton||Base Model & Cloth Variation; Available at Synergies MOD|
|Dark Zealot||Returning from Torchlight; Available at Synergies MOD|
|Ent Warrior||Returning from Torchlight; Available at Synergies MOD|
|Armored Warbeast||Available at Synergies MOD|
- Main article: Fish (T2)
Feeding fish to your pet can temporarily (or semi-permanently) transform it into a different creature, with different stats and abilities. One should note that abilities granted to one's pet are timed and that the countdown time is active even during quest giver text events.
Buying and selling itemsEdit
In Torchlight II, pets not only carry items back to town to sell, they can also buy certain items from stores. The player can give their pet gold and specify a shopping list of health potions, mana potions, town portal, and identify scrolls.
You can select from three modes for pet behavior by clicking the three icons under its status bar:
- Aggressive means the pet will seek out and attack any nearby enemies.
- Defensive means the pet will only attack if the player attacks or is damaged by an enemy.
- Passive means that the pet will never attack or cast spells.
Pet equipment Edit
Pet spells Edit
Pets can carry and learn spells. Pets can learn up to four spells at a time. Pets generally don't cast spells as frequently as players can, as cooldowns are doubled for pets.
|Characters and monsters|
T1: Syl • Brink • Vasman • Goren • Gorn and Furl • Hatch • Trill-Bot 4000 • Duran the Transmuter • Duros the Blade • Horse • Ulrec • Goldenrod • Kolos • Triya • Gar • Valeria
Monsters and races
Animal • Bandit • Basilisk • Bittersprite • Blood Disciple • Burrower • Construct • Cursed Sword • Dark Zealot • Dragonkin • Dwarf • Dwarven Automata • Elemental • Estherian • Ezrohir • Felwing • Gargoyle • Gel • Ghost • Goblin • Goblin Hound • Lich • Manticore • Mechanical Construct • Mimic • Mirka • Mycon • Netherim • Ponya • Phase Beast • Ratlin • Roach • Skeleton • Spectral Dragon • Spectre • Spider • Strider • Sturmbeorn • Tattered Lurker • Troglodyte • Troll • Tu'tara • Varkolyn • Werewolf • Witch • Yakotaur • Zeraphi • Zombie