Spider Mines is an active Engineer skill in Torchlight II. It belongs to the Construction Skill Tree and is available starting at level 14.
Description[]
"You deploy a trio of spider drones that charge the nearest foes and explode in a 3 meter radius. Upgraded mines do 20% more damage with a 5 meter radius, a 2 second stun, and electric damage over time."
The Spider Mine's initial explosion deals Physical Damage as well as Fire Damage over 3 seconds. This damage improves with Player Level - a level 100 Engineer will deal 2078 and 4722 Physical and Fire Damage, respectively.
Tier I Bonus:
Mana cost reduced by 20%
Tier II Bonus:
Mana cost reduced by 40%
Tier III Bonus:
Mana cost reduced by 60%
Progression[]
Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mana Cost | 32 | 33 | 35 | 29 | 31 | 33 | 35 | 39 | 32 | 36 | 40 | 43 | 48 | 35 | |
Cooldown | 3s | 2.9s | 2.8s | 2.7s | 2.6s | 2.5s | 2.4s | 2.3s | 2.2s | 2.1s | 2s | 1.9s | 1.8s | 1.7s | 1.6s |
Summon Duration | 15s | 16s | 17s | 18s | 19s | 20s | 21s | 22s | 23s | 24s | 25s | 26s | 27s | 28s | 29s |
% Chance for Upgraded Mine | 5% | 10% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% |
Required Level | 14 | 15 | 16 | 18 | 20 | 23 | 27 | 32 | 38 | 46 | 55 | 63 | 72 | 83 | 94 |
Notes[]
- The maximum number of spider mines a player can have at anytime is 10. As with most other summons, the spider mines will be destroyed when the player travels to a different area, or when summoning more than 10 units.
- As of version 1.19, there is still no difference in appearance between an upgraded mine and a normal mine.
- The spider mines will not attack the Target Dummy.
Trivia[]
- The name and appearance of the spider mines suggests that they are a reference to the special ability of the Vulture in the original Starfcraft RTS.