Supercharge is a passive Engineer skill in Torchlight II. It belongs to the Blitz skill tree and is available starting at level 7.
Description[]
"When you hit foes with a melee weapon, you have a chance to direct excess energy into your weapon, and then discharge it during attacks over the next 10 seconds. While supercharged, gain additional Charge."
(Requires a melee weapon)
This causes the player's melee attack to change into a wider, rainbow-glowing arc (almost 360 degrees) and increases the damage based on the rank of the skill.
Progression[]
Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
+X% to Weapon Damage | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 |
+Y% bonus Charge gain | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 | 45 |
% chance to cast Supercharge Weapon on strike |
2.5 | 3 | 3.5 | 4 | 4.5 | 5 | 5.5 | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 |
Required Level | 7 | 8 | 9 | 11 | 13 | 17 | 22 | 28 | 35 | 43 | 52 | 60 | 70 | 81 | 93 |
Notes[]
- The bonus to Charge gain does not apply to skills that gain Charge such as Dynamo Field.