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Zombies are a class of slow-moving undead creatures.

Augmentation[]

Notable Weapons that are augmented after killing Zombies:

In Torchlight I[]

  • Zombies - Regular zombies are slow-moving undead enemies.
  • Pale Shambler - Pale shamblers are similar to normal zombies, but they resist being interrupted.
  • Corrupted Shambler - Corrupted shamblers release a cloud of poison gas when they die.
  • Ember Thrall - These zombies resist being interrupted and steal mana.

In Torchlight II[]

In Torchlight II, zombies are found in the following locations:

In Torchlight III[]

Zombies appear in Torchlight Frontiers as nocturnal enemies.[1]

References[]

Characters and monsters

Classes

T1: AlchemistDestroyerVanquisher
T2: BerserkerEmbermageEngineerOutlander
T3: Dusk MageForgeRailmasterSharpshooter

Non-player characters

T1: SylBrinkVasmanGorenGorn and FurlHatchTrill-Bot 4000Duran the TransmuterDuros the BladeHorseUlrecGoldenrodKolosTriyaGarValeria
T2: Commander ValeElemental GuardiansFazeer ShahGrand RegentProfessor StokerSphinx

Monsters and races

AnimalBanditBasiliskBitterspriteBlood DiscipleBurrowerConstructCursed SwordDark ZealotDragonkinDwarfDwarven AutomataElementalEstherianEzrohirFelwingGargoyleGelGhostGoblinGoblin HoundLichManticoreMechanical ConstructMimicMirkaMyconNetherimPonyaPhase BeastRatlinRoachSkeletonSpectral DragonSpectreSpiderStriderSturmbeornTattered LurkerTroglodyteTrollTu'taraVarkolynWerewolfWitchYakotaurZeraphiZombie

Bosses

T1: Brink the CorruptedLady AleeraLady MarishkaLady VeronaThe OverseerVilebrackenEmber ColossusKragMedeaShadeMaster AlricOrdrak

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